Hollow Knight: Silksong Patch 4 Released, Brings Fan Mandarin Translation

The latest Silksong update introduces a fan translation by Team Cart Fix, Unity Input System support, and many important bug fixes.

Hollow Knight: Silksong Patch 4 Released, Brings Fan Mandarin Translation

Patch 4 for Hollow Knight: Silksong (version 1.0.29242) has now been released for PC players and is being directed to consoles. This update brings many important bug fixes — but the main highlight is the addition of a Simplified Chinese translation created by the highly regarded fan team, Team Cart Fix.

Chinese Translation from the Community

Team Cart Fix has actually long created this translation as a mod, and it has been enjoyed by thousands of players. The official patch version integrates this translation — built based on previous official translation elements — while maintaining character and location names consistent with the Hollow Knight world. In parts where the official translation was considered inaccurate or inconsistent, this fan team made corrections to keep the text faithful to the lore and story tone. Special thanks are extended to Team Cart Fix for their contribution.

Input System Improvements (Controller)

Behind the scenes, the developers have switched to Unity’s Input System to improve controller support. This is a major change that brings benefits such as support for more types of controllers and vibration features that now work across various devices. However, due to hardware complexity and cable/bluetooth combinations, some setups (e.g., wired Xbox 360 controller on macOS) might still require additional drivers — so if you encounter issues, check Unity’s input support list for more details.

Major Changes & Fixes

Hollow Knight: Silksong Patch 4 Released, Brings Fan Mandarin Translation

Here is a summary of important changes included in Patch 4:

  • Localization
    • Added Simplified Chinese translation (Team Cart Fix).
    • Various localization fixes across all languages.
  • Input System
    • Migration to Unity’s Input System for better controller support; added broader controller recognition and vibration. (See Unity device support documentation for full list.)
  • Graphics & Options
    • Added additional dithering levels in advanced options (default: low).
    • Added film grain option in advanced settings (default: off).
  • Mechanics & Bug Fixes
    • Fixed Styx not giving rosary when delivering Queen’s Egg.
    • Fixed issue where Druid’s Eyes sometimes did not equip when first obtained.
    • Fixed lower attack collider getting stuck in rare conditions.
    • Fixed some cases of accidental loss of Hornet’s plasmified status.
    • Fixed condition causing players to get plasmified status when killing Winged Lifeseed (should only come from Plasmium Phial).
    • Reduced overly long bind time when using Multibinder with Shaman crest; initial Multibinder bind updated to remove maggot per community feedback.
    • Increased durability of Wreath of Purity.
    • Fixed void incorrectly conducting electricity.
    • Changed Gurr the Outcast’s throw attack pattern to a spinning style (to avoid staying still too long) + minor refinements.
    • Fixed Beast Crest fury slash to penetrate as intended.
    • Corrected damage scaling for Rune Rage and adjusted Thread Storm damage (so additional hits don’t drop too drastically).
    • Fixed rare case where players could regain control while gripped by Wraith.
    • Fixed courier incorrectly offering the same delivery immediately after completing a task.
    • Fixed issue where Hornet could push certain enemy types through floors.
    • Fixed issues when using Harpoon to stun or defeat certain bosses.
    • Fixed Fractured Mask not providing protection against volt hazards.
    • Various other minor fixes and adjustments.

For Console Players

This patch is currently being submitted for console platforms. Developers ask for patience — the update is scheduled to arrive on your chosen console in the coming weeks after approval processes are complete.

Source: teamcherry

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